| 
  • If you are citizen of an European Union member nation, you may not use this service unless you are at least 16 years old.

  • You already know Dokkio is an AI-powered assistant to organize & manage your digital files & messages. Very soon, Dokkio will support Outlook as well as One Drive. Check it out today!

View
 

Powers

This version was saved 17 years, 5 months ago View current version     Page history
Saved by PBworks
on October 6, 2006 at 10:49:13 pm
 

Powers

Below are the various powers for the different cosms. You will only find listed, the powers that are availiable amongst the heroes of the Possibility War in the Pendragon renegades.

 

Psionic Powers

 

Pulp Powers

 

Wyrd Powers

Weapon Jinx

Adventure Cost: 2

Action Value: CHA

Range: 1 ranged weapon that has just targeted the Wyrd.

The Wyrd can attempt to use this power if an enemy makes a ranged attack on him. The Wyrd targets his opponent’s weapon. If his power score beats the Tech axiom of the ranged weapon being used against him, then after the shot is resolved against the Wyrd, the weapon has a malfunction. If he beats the tech axiom by 1-5 points then the weapon has run out of ammo (even if this means the clip has fallen out), and time must be spent to reload it. If the tech axiom is beaten by 6-10 points, then the weapon has jammed and time must be spent unjamming it. If the Tech axiom is beaten by 11-20 points then the weapon has broken and must be repaired before it can be used again. A result of 21+ means the weapon has been broken beyond repair. If a result doesn’t make sense based on the ranged weapon used (ie a jam result on a bow), then the Gamesmaster will determine the next best result to use.

 

Flaws

Comments (0)

You don't have permission to comment on this page.