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Jason prepares for a possible battle with the ord security guards who are coming. A wry smile playing across his face as he pulls out a pair of elaborate pistols covering everyones 'six'. He knows that it wouldn't be appropriate to kill the ords, since they are just trying to live their lives in the reality they have been forced into. Most of them are most likely earthers who flipped over to the Terra axioms when Dr. Mobius invaded Earth with the Nile Empire. But if push comes to shove, the flipped ords are providing support to the High Lord of the realm just by being alive -- even if it isn't their fault.
Jack pulls up his M-16, flicking the selector fire to burst, he then fires a burst at the ground where the footsteps should be coming around the building. After being brought back to reality by the gunfire, Kahn gets into the vehicle next to Jason. Jack then gets in forcing Khan over into the middle between himself and Jason, "That should give them something to think about before rounding that corner."
Andrew takes off the force field generator so he can sit easier in the driver's seat. "By the way, anyone who's providing cover fire may want to use that thing."
Andrew then takes off, charging the vehicle through the barricade arm. They drive off into the depths of the city in search of their rendezvous point...
***
Scene Two: Morocco Smith
It's been about forty minutes since the minor scuffle at the airport. The heroes ditch the vehicle abut a mile away from the bar after they figure out its location. They walk the rest of the way until they find Slippery Sam's. It's a dirty-looking establishment, but then a lot of the buildings here are like that. They head inside. Liza Beth and Andrew easily find their companion, Morocco Smith. He is sitting at a booth in the back of the room. Although the lighting in the back isn't very good, it is obvious that he is not in the best of health.
"Ahh... my friends... It is very good of you to come *cough*. I am afraid that the others don't have much time. *cough*." As the heroes sit down they can see that every time he coughs, he is coughing up blood.
Jack moves to Morocco, "Let me look at that wound friend," he pulls out his first aid kit and attempts to deliver aid to the man.
Jack wants to ask questions, but is a stranger to this man, best to let his C.O. handle the debrief. He wonders what did this to Mr. Smith.
Jason calmly scans the area, marking all possible exit/entry points, places to duck and dive and spots one could disappear into. While doing so, the Ninja also tries to pick up on the mood of the place and the people around him.
Playing 'Willpower' to my Awarness
"Owh! He no look good!" Kahn states concerning Morocco. "One time I saw a docca show wit dis, I know whadda do..." as he moves to help Jack.
Andrew starts to look around the place, trying to see if anyone is paying attention to them (or trying too hard to look like they're not paying attention to them). He rests his hand on the pommel of his sword, expecting trouble. "Morocco, I know it's rough for you right now, but I need to know where the others are. We'll get you patched up as best we can, and get you and the others out of here."
"There is no hope for me..." begins Morocco. "I have tried hard to hang on long enough to meet you. The others arein very, very big trouble. They have been captured by a man named Oliver Blackwind. He lives in the fenced-in mansion several blocks down the street. We tried to get in to save Anastasia, but we were beaten just inside the building... I do not know if the others even survived. I barely made it out myself..." "Try not to worryabout it now we are here and we will get her back you just rest and try and get better.."says Liza Beth
Deadline is Wednesday, November 22ndGame Data
Initiative Order: Jason Aari; Jack Markson; Kahn Hill; Liza Beth; Andrew Joyce Action Stack:None Andrew JoycePossibilities: 12 Conditions: None Damage: None Cards In Play: None Jack MarksonPossibilities: 9 Conditions: None Damage: None Cards In Play: None Jason AariPossibilities: 6 Conditions: None Damage: None Cards In Play: None Kahn HillPossibilities: 6 Conditions: None Damage: None Cards In Play: None Liza BethPossibilities: 19 Conditions: None Damage: None Cards In Play: None Discard Deck:
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